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Ambient Computing: Interdependencies Rule

Thursday, January 26th, 2012

By Ann Steffora Mutschler
Ambient computing: Just the concept conjures up images of a Star Trek-like ‘Computer’ that is ever at the ready, awaiting a query at any moment, and which can discern as well as perform significant tasks. While Apple’s Siri gets there partway, it is significant because the concepts that make the technology possible behind the scenes draw upon a multidisciplinary, interdependent approach.

Ambient computing for a human being means whatever they are around—be it a refrigerator or a phone or a watch or sunglasses—all of these places contain computers that are just there and ready. They don’t need to boot up and they can communicate with other devices. “But,” cautioned Kurt Shuler, director of marketing for Arteris, “that’s really challenging for the industry right now.”

One of the reasons, not surprisingly, is power, he said. “From a human interface design standpoint, even though it may be in super sleep mode 99% of the time, when a human being says, ‘Hey, I want to open my fridge,’ it’s got to happen right away. We still haven’t figured out how to do that really well yet.” Shuler suspects this is because chip guys develop independently from software guys who develop independently from device guys, with Apple being one of the few companies that does all three.

But it’s not all science fiction. Cary Chin, director of technical marketing for low-power solutions at Synopsys, observed that we really haven’t been this close on many fronts of ambient computing for a long time and that many things have happened just in the last couple of years.

“This idea of ‘always on’ is just one of the things,” Chin said. “Clearly the idea of ‘always available’ computing is one of the first requirements, and that has a lot to do with all the low power, energy efficiency-related things. This whole idea that the vast majority of systems really should be, by default, ‘off’ but have enough ‘on’ that the rest of the system can be in extremely low power standby and wake up very quickly whenever they’re needed and then go back to sleep. These ideas exactly fit in with the idea of larger system being always available and more recently, within the last few years, integrating that with a mobile solution is another piece.”

Chin sees four requirements for ambient computing to become a reality:

  1. Always Available. He said this is an area where we are doing great. “There’s no doubt that within the next few years more stuff will have happened. This idea of low-power, always-on standby is clearly the way.” His view of the not too distant future is that a lot of devices won’t have on-off switches anymore because it is harder and harder to distinguish between on and off. Most things are always on, but they are not wasting energy when they don’t have to be.
  2. Communications. “There’s a ton of stuff going in there obviously with mobile devices but a lot of it has to be more in the context of extreme low power communications and again, this is an area in the last few years that has taken huge leaps,” Chin asserted. For example, the latest iPhone supports Bluetooth 4.0, a low-energy mode that supports devices that can be powered for years or more for more passive targets in communications. On the Google front, they are supporting more the idea of NFC with the near field communications standards.
  3. Human Interface. This is the man-machine interface, and where Apple’s Siri comes in, which is making great strides toward popularizing a natural language interface. Along with this is the transition to a touch interface, driven by smartphones and tablets. “In this whole human interface thing, we’re kind of in the next revolution and touch is the next piece. I can really envision a combination of a natural language interface combined with either not necessarily even a touch interface, but really this idea of an almost Wii-like interface where you can do these commands in the air because that would make a lot more sense with regard to just entering stuff onto the computer,” he predicted.
  4. Improving Machine Learning and AI. Chin noted that for many years it has been obvious for those in the technology industry that we have gone through this entire generation with the division between humans and computers being pretty much in the same place. “We haven’t really moved that forward. Things move much faster now—computers are way faster, much more storage—but basically the dividing line between what the human is expected to do and process versus what the computer is expected to do hasn’t really changed in the last 30 years pretty much.” Here again, he points to the Siri interface as having made big strides in this area, which is almost a mini version of the IBM Watson computer that plays Jeopardy (http://www-03.ibm.com/innovation/us/watson/index.html). The next step is moving the interface forward to a point where the command interface isn’t based on a command or even on a command and a bunch of aliases. It is interpreting what your intent is and the machine figures out what command, parameters and what engines, etc., are needed.

No more lone wolves
What this means for system architects of the very near future is that they can’t work independently any longer. “It used to be when you had a complex chip design, you’d have your test expert, you’d have your power architect, you’d have your timing closure person, you’d have separate experts that would worry about their axis of the chip and would all work sort of independently to get it done,” said Mike Gianfagna, vice president of marketing for Atrenta. “It doesn’t work that way any more because the minute you lower power you potentially mess up testability, and the minute you change testability, you might mess up your synchronization schemes for the clocks. So everything is interdependent. You can’t have a team of people working independently and somehow get it done. The experts need to be enabled to work collaboratively and understand the implications of what they do on one thing and how it affects something else. This requires more concurrent engineering and requires the various optimization tools to work in concert with each other and concurrently.”

He noted that the industry has talked about concurrent engineering for a very long time but it hasn’t been a need-to-have. Where it really becomes a need-to-have is around 22nm because, “You just can’t get there from here. You’ve got to co-optimize everything or you can’t close the design. Concurrent engineering and the need to balance all these things simultaneously become critical. You still have your experts but the experts need to be able to work more collaboratively and that only works if the tools can give you real-time feedback on if you change timing, what happens to timing, power, area, testability.”

In essence, to make ambient computing truly a reality, all parts of the ecosystem—from device to network to cloud—are completely reliant on each other for success. Realizing ambient computing requires some lateral thinking and reinvention in the entire electronics industry. But this is exactly what we will see in the years to come.

Additional reading:
Ambient Computing Blog: Where the Wild Things Are
A look at Apple’s Siri
How Speech Recognition Will Change the World

Reverse Engineering

Thursday, January 26th, 2012

By Ed Sperling
Fabs and foundries frequently have been the savior of flawed designs, fixing problems such as power and performance, identifying design issues and often developing solutions to those problems.

Over the next couple of process nodes, and in stacked die that will span multiple processes, there will be far fewer saves coming from the back end. Double and triple patterning, stress effects, new materials and the laws of physics are forcing a change in direction. In fact, for the first time design teams will have to make up for a slew of changes and challenges on the manufacturing and packaging side, employing new methodologies, new tools and deeper levels of expertise.

In a keynote speech at the SEMI Industry Strategy Symposium last week, Applied Materials chairman and CEO Mike Splinter sounded the alarm over the changes ahead. “Change is accelerating,” said Splinter. “Compared with the last 15 years, the next five years will have more changes and more inflection points. And it’s not just about complexity. It’s happening at the foundational level of how an IC is made.”

He’s not alone in that assessment. Bernie Meyerson, an IBM fellow, said CMOS is now in “the end game.” While CMOS certainly isn’t going away, there are physical limits for what can be done to extend it. That has spawned extensive research into alternative materials such as silicon on insulator and graphene, new elements for insulation, as well as new structures such as FinFETs and carbon nanotube FETs.

So what does this mean for design at advanced nodes? Lots more work on design for manufacturability, more complexity in achieving the same kinds of boosts in performance and energy efficiency that were taken for granted at older nodes, and much more up-front checking of just about everything.

“From 40nm to 28nm to 20nm, the number of checks for physical verification will grow by leaps and bounds,” said Michael White, director of product marketing for Calibre. “There are almost 1,000 more DRC checks from 40nm to 28nm between early production and volume production. We are also capturing additional context-dependent yield detractors. For example, historically we have had spacing checks. Now we have spacing checks and we need to check all of the other geometries in the neighborhood, including lithography and fill issues. Those are extra constraints.”

Lithography used to be something design teams never had to consider. But the delay in EUV will require double patterning at 22/20nm and potentially even triple patterning of at least some portions of the chip at 14nm. This becomes particularly challenging for design teams, because one of the approaches under serious consideration is something called spacer-assisted double patterning. In simple terms, a polygon design may look nothing like what’s on the mask using SAPD. This is akin to driving a car in reverse using the rearview mirror where nothing that appears in the mirror resembles the road.

Stacking effects
One solution to these issues is stacking of die, whether in 2.5D or 3D configurations. The so-called “More Than Moore” approach bundles technologies together at nodes that make sense for a particular function, rather than trying to fit everything into the most advanced process. So while the logic or memory may be created at 22nm or 14nm, for example, analog may be developed at 130nm.

This all makes sense in theory, but it also adds a new dimension of complexity that ripples back and forth between the design and the manufacturing worlds. It also exposes the entire supply chain into the design process, because problems detected anywhere along the chain can affect multiple other areas—and it’s possible that no single segment can solve them alone.

“Over the next three to five years chips will go vertical,” said Naveed Sherwani, CEO of Open-Silicon. “The question is how we are going to put together 3D ICs and what will go into them. There is a lot that needs to be done in this area.”

Sherwani contends that tools and methodologies should make it easier and quicker to do derivative designs. That’s the goal, and at least part of the solution involves companies learning to use the tools they have more effectively, and to apply some discipline to their methodologies. It’s easy to get blinded by the number of permutations and choices from the growing complexity.

“As process geometries continue to get smaller and the amount of IP used increases, the complexity of the design process becomes a major issue, which puts pressure on the entire development team from a coordination and communication standpoint,” said Simon Butler, CEO of Methodics “Also, with software elements and power constants, which are really just other types of IP, added to the already very complex mix of things, design teams need better ways to manage the entire SoC development process and synchronize all the moving parts. Internal design organizations already struggle with managing remote design teams. Now, with a disaggregated design chain consisting of separate companies, the need for real-time collaboration and managed data exchange is critical.”

That sentiment is echoed across the industry. Frank Schirrmeister, senior director for the Cadence System Development Suite, said that in principal tools allow engineers to model almost everything they need. “This isn’t a tool problem. It’s a discipline problem. But the other side of this is that in 1993 logic synthesis was pretty simple. Twelve years later, the whole process is not longer understandable by any engineer.”

Margin call
One of the most effective ways to deal with unknowns in the past is guard-banding—the process of building extra safeguards into ICs. That worked until about 65nm, but at advanced nodes it can cause performance degradations or drain batteries more quickly, or both.

“The guard band for synthesis is a smaller percentage at 28nm and it’s even smaller at 20nm,” said Jack Browne, senior vice president of sales and marketing at Sonics. “So you’ve got to be able to interoperate with the right guys. We’re all trying to manage a horrible amount of complexity and simplify it. The problem is there is too much that’s new and not enough experience points so that people can make the safe choices. There are significant unknowns on everyone’s road map.”

One potential solution—and one that’s being considered by a number of large chip and IP companies—is to harden everything into pre-qualified, pre-verified subsystems. While this limits the number of permutations, it does take some of the risk out of using those blocks. But too many hardened subsystems also can limit the ability of companies to differentiate their designs. And while that works well at a company like Apple, it does not work so well at a chip company trying to sell technology to Apple’s competitors.

“With subsystems you’ve closed the black box and given up the chance to turn some of the dials,” Browne said. “We’re seeing this with the TI OMAP team, which has accumulated a significant number of libraries and with Broadcom. And Toshiba has created video and RF subsystems.”

Caution ahead
All of these issues have raised questions about what needs to be fixed in the design flow, what needs to be extended, and how this will unfold over time. The reality is that changes may be slow because there is serious uncertainty about exactly what problems will erupt, where and when.

“There’s always a risk of getting too far ahead with the tools,” said Steve Smith, senior director of platform marketing at Synopsys. “We will add capabilities to current tools to make them 3D aware, but the goal is to enable engineers to do what they do best. We’re already dealing with multicorner, multimode design, and 3D will be another dimension. We might have coupling effects and we certainly will have a challenge with temperature. But most of the processes are familiar, and changing things in a working flow is always risky.”

Experts At The Table: The Future Of Stacked Die

Thursday, December 15th, 2011

By Ed Sperling
System-Level Design sat down to discuss the future of stacked die with Riko Radojcic, director of engineering at Qualcomm; Prasad Subramaniam, vice president of design technology at eSilicon; Mike Gianfagna, vice president of marketing at Atrenta; and Herb Reiter, 3D/TSV working group chair for the GSA. What follows are excerpts of that conversation.

SLD: Where are we with 2.5D and 3D?
Radojcic: I think 2.5D was a misnomer, because that implies they are sequential. It’s clear that what we call 2.5D and 3D are going to co-exist for a long time. Some things make sense with an interposer and some make sense to be 3D.
Reiter: I agree—2.5D is a parallel effort to 3D. Lots of things will not use 3D because it’s too expensive. In 2.5D we will see production this year. With 3D it will take until next year for the first ones. I would guess computing or networking would be the first.
Radojcic: I would think those guys will pursue 2.5D.
Subramaniam: Memory makers are already offering 3D solutions today. If you look at just the memory chip, to increase the size of the memory rather than the die they’re stacking it vertically. That kind of 3D is already in production. It’s the question of co-mingling logic and memory that will take time. The advantage of 2.5D is that it allows afterthought. It allows you to take an existing design and to create a new set of I/Os and put in a 3D type of application.
Radojcic: I see no value in doing that. You’re creating an expensive solution to something you can do more cheaply. If you add the 3D interposer you’re adding another wafer. That’s cost. We can solve that problem with a flip chip. It’s cheaper.
Subramaniam: I disagree. We’ve done the analysis. It allows us to take an existing design, like an ARM subsystem in 28nm, even though surrounding logic doesn’t have to be at that 28nm process node. It can be 40nm or 65nm. Rather than building a new chip at 28nm, I can take my existing design, use it as one component of my 3D IC, and build a second chip in a cheaper, older technology.
Radojcic: Yes, as long as you’ve architected your chip like that, such that you can partition it.
Subramaniam: You can’t take any design, no. There has to be some partitioning in the architecture and some forethought. It’s not 100% an afterthought, but there is still some afterthought there.
Radojcic: You have to architect for it. If you haven’t done that, taking an existing chip will just cost you more. If you have done that, of course there is an avenue to doing things better and more flexibly.
Subramaniam: There is enough flexibility in designs that allow you to partition it in some manner.
Radojcic: True, but before 3D came along most of us wouldn’t have partitioned. We wouldn’t have architected it that way. To be able to leverage that value proposition, you must have 3D in mind.
Gianfagna: That’s true. It’s a premeditated act. If you don’t think it through way up front it doesn’t work.
Subramaniam: Because the SoC has a well-defined architecture, it lends itself to this type of application.
Radojcic: But only if you plan for it ahead of time.

SLD: Is this true in all cases?
Reiter: That’s the view of a high-volume supplier. I see low-volume solutions where they use an existing die, put it face down on an interposer, and connect memory to it. So for low to medium volume, 2.5D works. You call it an afterthought. I call it a customized solution.
Radojcic: Why wouldn’t you do that in a traditional multichip package?
Subramaniam: Because you don’t get the interconnectivity. The advantage of a silicon interposer is that you get thousands of interconnects.
Radojcic: But you have to design it sufficiently so you can leverage the interconnects from die to die. If you had designed for a traditional design, though, you would say, ‘I can’t have thousands of interconnects so I’m going to make a serial interface with 100 pins.’ If you take that design for a 100-pin interconnect and stick in an interposer it’s an expensive way of doing things.
Subramaniam: You may be able to take some internal signals out, which you are not able to do with a traditional MCM (multi-chip module) approach.

SLD: Let’s do a reality check. How far along are we toward stacking?
Gianfagna: Last year we had a hot-wired 3D system that was 2D with a bunch of scripts and manual effort. The customer base had strange, contrived designs and they were trying to see what they could and couldn’t do, and the foundries didn’t know what they wanted to do. A year later we have native 3D planning capability, the customer base has specific designs for implementation this year and next, and the foundries have a laser-sharp focus on process learning, mostly around 2.5D initially. If that’s a metric, things are clearer this year than last year. From an EDA perspective, I still think the market is two years away. But we still think this is big.
Reiter: If you look at the Atom chip with the FPGA from Altera, that’s basically a 2.5D solution. The FPGA is for customizing things. The Atom chip was not designed for this application.
Radojcic: But why use an interposer? Why not use a substrate and a multichip package?
Reiter: You could do that.

SLD: What’s missing from the tools side to make all this work?
Reiter: The ability to demonstrate what this technology can do is the most important capability. If you look at big corporations, top management is still hesitant to invest in this technology. If we could demonstrate in a credible way what it can do, people will be more successful in getting money to start programs using this technology.
Gianfagna: The way that happens is the early adopters blaze the trail, everyone tries to follow and the market heats up. What’s needed are commercial drivers. The tools aren’t there, but they’re close enough.
Subramaniam: The tools are not the issue. The development needed to support 3D is incremental. It can be done with the existing infrastructure. It’s really the end application.
Radojcic: Other than path-finding, which is hard to do with traditional tools. And the analysis.
Gianfagna: The complexity is higher. We’ve discovered that, too. RTL prototyping for a single chip has a certain set of challenges. When you go to 3D the modeling requirements are much greater, the constraint generation is more complicated. And we need standards. We can generate all the constraints, but we don’t know where to put them and how to express them because there is no agreed upon way to do that.

SLD: Do the standards organizations know where to start with all of this?
Radojcic: Standards are on a good track. We’ve worked with Si2 and Sematech to propose initials blasts for standards so we can feed them into Si2 and the EDA community and accelerate the process. The bits and pieces are moving, and we are on track to have a set of design exchange format standards by early next year.
Reiter: And Wide I/O.
Radojcic: Yes. The standards are channeled and the engine is revving.
Reiter: We have a bunch of players in a 3D enablement center participating. There are 15 companies listed, including Intel, IBM, TSMC, GlobalFoundries, and so on.
Radojcic: The way this was set up was Sematech said we are going to start a 3D enablement center initiative driven by the SIA. All the members of Sematech were mapped into this. Then a number of companies like Qualcomm, LSI and ASE joined.

Collaboration Grows

Thursday, October 20th, 2011

By Ed Sperling
A series of recent announcements by the Big Three EDA vendors and their well-known partners from across the disaggregated SoC ecosystem is lending new credence to the impact of collaboration.

While IDMs such as Apple, Intel, Samsung and IBM continue to blaze their own trail, developing in-house tools, methodologies, processes and chips, fabless companies working with foundries and tools developers are beginning to show some of the same benefits for a much lower cost.

One such effort involves Cadence, ARM and TSMC, which together unveiled a 20nm Cortex A-15 chip. Mike Inglis, executive vice president and general manager of ARM’s processor division, said teams from each company worked closely together to find out what was broken on the process side, then fed that information back into performance optimization and packaging and worked it into the design flow.

“This is how you more easily get to a more optimized solution more quickly,” Inglis said. “It also enables the leading edge and the trailing edge to get to market more quickly.”

This is what IDMs have always done, taking information back and forth between the design teams and the fab and adding tweaks all along the way. But what’s changing is that fabless companies appear to be catching up more quickly than most industry observers believed was possible.

“We’re seeing collaboration that is both horizontal and vertical,” said Lip-Bu Tan, president and CEO of Cadence. “Horizontal involves industry standards among peers and does not differentiate end products. With vertical collaboration, the goal is an end product that is differentiated, whether that involves IP, EDA, the foundry or software.”

Mentor Graphics, meanwhile, rolled out the next version of its Nucleus real-time operating environment that was developed with partners such as Texas Instruments, GCT and Stonestreet One. In a move aimed at conserving power, Mentor has moved some of the power management capabilities such as dynamic voltage and frequency scaling into the kernel of the RTOS, according to Jan Klube, director of the Nucleus product line.

“The software design was built into the application from the beginning versus folding complexity onto the application,” said Klube. “So developers get a simple power management API and a power-aware RTOS.”

One of those developers is TI, which has been working with Mentor as well as ARM for its Stellaris microcontrollers. Miguel Morales, worldwide marketing manager for the MCUs, said the microcontrollers are sold with pre-written software wrapped up in kits.

“Collaboration will have to accelerate,” said Wally Rhines, Mentor’s chairman and CEO, who noted that Mentor is also working with TSMC on “reliability” kits. He added that it will be critical to respond together to new and emerging problems, particularly with stacked die where stress, thermal and parasitic effects will create as-yet unknown issues.

Synopsys, meanwhile, has been working closely with TSMC and ARM to improve yield and deal with process variations.

“As we look ahead, there is the notion that an upstream tool can know what a downstream tool must do,” said Aart de Geus, chairman and CEO of Synopsys. “We need to be able to move forward to place and route before we finish synthesis, and we need to be able to question why we should do all the work if an issue is not resolvable.”

De Geus noted that collaboration is the answer to systemic complexity. “We must be committed, and we will need to collaborate with partners that have competence.” He added that there also is a need for quick compromise, balancing a “great enough” solution against a better one that will take longer to develop.

Betting On Glass TSVs

Thursday, September 22nd, 2011

By Ed Sperling
There are two big issues when it comes to through-silicon vias. One involves cost. The second involves heat—in particular, how to get heat out of a stacked die and what the thermal coefficient of the TSV will be to make sure it expands at a rate consistent with the SoCs in a package.

To address these issues, System-Level Design caught up with Rao Tummala, professor of electrical and computer engineering and material sciences, as well as the director of the 3D Systems Packaging Research Center at Georgia Institute of Technology, where work has been under way for several years to address these issues. What follows are excerpts of that conversation.

SLD: Why use glass?
Tummala: There are a number reasons. One is that it can be done pinless. A second reason is that it’s highly insulating, with extremely high resistivity, as opposed to silicon. We also know how to handle thin glass for embedded applications. The infrastructure is already available. And we know how to metallize glass. So it’s the best material except for one problem.

SLD: What’s the problem?
Tummala: We have to make holes in glass that are very small, with very high throughput, at very low cost. That’s the main problem we see with glass. But if you solve that problem, then it becomes an ideal material for semiconductor applications.

SLD: So how close are you to solving that?
Tummala: We’ve actually solved most of it. Like everything else, we know how to make glass thin—from 30 to 75 microns in thickness. We developed the process in partnership with the companies we work with to make small holes very fast. We can make more than 1,000 holes in one step. And we know how to metallize. We actually formed an electronic substrate by putting in thin wires and other metal layers, and through-via metallization so we can add components on both sides.

SLD: Who’s behind this effort?
Tummala: We have about 15 companies funding this research. Now we are looking to replace organic packages that are used by companies like Intel, AMD and IBM and almost everyone else. All the smart phones are going to very high-speed images, which will require extremely high logic-to-memory bandwidth. Everyone is moving toward through-silicon vias in every chip. All the semiconductor companies are betting on that technology. I’ve been promoting interposer technology. With glass we think we can substitute for silicon with no TSV in the logic chip and interconnect that with an interposer using extremely high bandwidth. We are looking at other applications, too. I cannot go into the details. But we are running an IEEE workshop here in November on this topic.

SLD: What’s the difference in the thermal coefficient of glass versus silicon?
Tummala: In the case of silicon it’s fixed. It’s 3ppm (parts per million per degree Celsius), plus or minus. In the case of glass, you have options depending on the type of glass you pick. You can go from 3ppm to 9ppm. We think that picking glass at 8ppm, which is between the 3ppm of chips and the organic board at 17 ppm, would put the interposer right in between. That’s the best way to solve that problem.

SLD: Doesn’t that vary depending upon the packaging, as well?
Tummala: Yes, in the case of 3D chips, if you take a lot of real estate with copper vias, you could end up with maybe 6 to 8 ppm for that 3D stack. If you put 5 micron vias on 16 micron centers, which is roughly a third of that area, that’s about 8 ppm.

SLD: Can glass also be a channel for heat or ESD?
Tummala: You can use glass in two ways. One is to isolate, so if you put logic and memory all in one stack you end up heating the memory chips, as well. You don’t want to heat the memory, but you have no choice. If you put logic on one side of glass and memory on the other, the glass works as an insulator. You also can use glass for conductivity. Right now you get rid of heat with heat sinks. We expect our technology of making holes will be so chip compared with silicon that we should be able to metalize a lot of those holes with copper and be able to use that for thermal conductivity. It will be even better than a silicon chip. In theory we should be able to get very high conductivity locally, if you need it, by having copper vias through glass.

SLD: So the glass becomes an insulator around the copper via?
Tummala: Yes, exactly. You end up with a better signal.

SLD: What’s the timing for glass TSVs?
Tummala: We have demonstrated the technology. We know how to make holes and metallize. Now we’re dealing with some of the liabilities and demonstrating them. I would say a two-year time frame is realistic for it to be commercially available.

SLD: Are all the major foundries and chip companies looking at this?
Tummala: Yes. In the last six months, we have moved all these technologies into glass. The next step will be to use glass for chips. We think wafers are good, but they’re too expensive, so we’re looking at panels that are 700mm to 900mm. That will provide hundreds or thousands of interposers. We started looking at glass for cost, but we’re also seeing performance improvements. You get both with glass.

SLD: Is defect density easier to control in glass than silicon?
Tummala: Glass is super smooth. Unlike silicon, which needs to be polished, glass comes out smooth.

SLD: So you don’t need CMP?
Tummala: No, that’s not necessary.

Tri-Gate’s Fallout

Thursday, May 26th, 2011

By David Lammers
Intel Corp. dropped a rock into the pond of transistor technology when it announced its 22nm tri-gate technology in San Francisco earlier this month. The ripples continue to move out from that event, with impacts on IDMs, foundries, and fabless semiconductor companies being closely studied.

Now that Intel has come out of the closet with its tri-gate technology, “the foundry customers are all going to ask, ‘When am I going to get a FinFET? What does it look like?’” said one source, who asked not to be identified.

What they may find is a transistor that is rather difficult to build, at least for the companies that lack the resources to make the jump from planar to vertical structures. “Intel’s competitors will all be taking that thing (the tri-gate device) apart. They will learn from it. They will catch up, but it is not automatic and takes time. Intel has shown its technology leadership, but of course they have to invest an enormous amount of money to stay ahead and the competitors have to spend a much smaller amount to copy,” the source said.

Opinions differ on how quickly finFETs will enter the SoC space. At the Intel tri-gate rollout, Intel architecture general manager Dadi Perlmutter said Intel’s goal is to achieve “parity,” rolling out MPUs and SoC products on the latest technology at the same time. The lag is declining node by node, he said.

Planar vs. FinFET

Analyst Nathan Brookwood, sees Intel introducing tri-gate-based, 22nm, Atom-based SoCs for smartphones and tablets in the fourth quarter of 2012. Those “Silvermont” SoCs would be supplanted in 2014 by the 14nm-based “Airmont” SoCs. If that scenario proves accurate, Intel will be on the market with Atom-based and MPU products at the same time in 2014.

If Intel meets its target, and if TSMC rolls its finFET technology in 2015 at the 14nm node, at least two companies would be on vertical transistors for SoCs. There is speculation that TSMC might pursue a planar transistor for low-cost applications at the 14nm generation, using finFETs for the high-performance graphics MPUs, FPGAs, and others. And some believe that Intel will be more active in the foundry space, partly as a way to monetize the estimated $2 billion it took to develop the 22nm tri-gate technology.

Dean Freeman, a manufacturing technology analyst at Gartner Inc., said Intel’s tri-gate technology is impressive. “However, the SOI group won’t give up any ground.” The SOI consortium is working closely with ARM to demonstrate lower power consumption, at 1 to 2 GHz performance, for smart phones. But Freeman said most of those smartphone chips are produced on bulk wafers today, and they will be reluctant to spend much on the additional wafer cost represented by UTB-SOI wafers. Even AMD has switched to bulk (non-SOI) technology for its low-cost Fusion products, he noted.

On the other hand, Freeman said the vertical devices require a big change in the design tools, and a complete redesign of a company’s proprietary intellectual property. “Not all devices need 3D. Tri-gate will be used for Intel’s X86 products, and IBM will go 3D for its high-performance devices. Some high-performance ASSPs might need 3D as well. I am not certain about the ARM devices,” he said.

Gary Patton, an IBM vice president who manages the Fishkill Alliance including Samsung, Toshiba, STMicro, and GlobalFoundries, said the alliance is developing several different transistors for the 14nm node. IBM will continue to develop an SOI technology with finFET transistors, adding its on-chip SOI-based embedded DRAM technology. Other members of the alliance need a bulk FinFET, and others, including STMicroelectronics, are pursuing a planar UTB-SOI approach (which IBM refers to as Extremely Thin (ET)-SOI) using back-gate biasing underneath the planar channel to boost performance or reduce power consumption.

“ET-SOI with a back-bias operation is pretty comparable with finFETs for certain applications. FinFETs are pretty complex, and ST Micro is pretty confident in ET-SOI,” Patton said during a brief interview at the Advanced Semiconductor Manufacturing Conference, held in Saratoga Springs, N.Y., this month. Patton said members of the Fishkill Alliance and IBM Albany will give three papers at the upcoming VLSI Symposium, planned for early June, on SOI finFETs, bulk finFETs and ET-SOI.

“FinFETs have some performance advantages, but Intel and others will have to show that they can control the tolerances, including at the source and drain regions. On the other hand, ET-SOI appears to have some resistance problems, so we’ll have to see how it plays out,” Patton said.

Freeman said the Fishkill Alliance has been a huge success, but warned that the shift to a tri-gate transistor “does give Intel a crack at the mobile device market, as the power consumption is very good.”

The Gartner analyst added, “What IBM needs to look out for is an Intel alliance forming. You already have Toshiba and Samsung working with Intel on some transistor technology, so there could be some cracks forming. There is the possibility of two camps, but Intel is so protective of its IP it will be interesting to see how this plays out.”

Chenming Hu, who led a UC Berkeley team that did much of the early work on both finFETs and UTB-SOI a dozen years ago, said he believes for finFETs and UTB-SOI technology will be deployed. Manufacturing finFETs, with the need for a very thin fin at close tolerances, is challenging for all but the largest companies such as Intel and TSMC.

“If the interface with the design team is close, and the resources are large enough, the lure of finFETs is that they can be scaled. But it does take investments. UTB-SOI does not take as much technology development investment,” Hu said.

UC Berkeley's Hu

“I remain steadfast in my belief that both FinFETs and UTB-SOI will be going to manufacturing,” Hu said. “I expect both to go into production. The very large companies, such as Intel and TSMC, will have the resources to go to FinFETs. Some other companies may go to UTB-SOI. ST Microelectronics is probably the closest to using UTB-SOI. FinFETs may be more versatile in performance and power. On the other hand, FinFETs take a lot more development resources, in terms of the manufacturing control, the layouts, and the libraries. In FinFETs, the gate widths are discrete, rather than continuous. And the thickness of the fin needs to be scaled, along with the gate length.”

Scott Thompson, a professor at the University of Florida, said the manufacturing challenges of finFETs may provide Intel with a five-year lead, or longer.

“Developing a complex technology like tri-gate requires significant investment in silicon resources and manpower—development teams of perhaps more than 1,000 people. The complexities for development mean that hundreds of thousands of wafers have to be run to solve the issues. The tri-gate development is at least an order of magnitude more complex than strained silicon at 90nm, or HKMG at 45nm. That is why it took Intel eight years to implement, and why I don’t think anyone else will have in market for more than five years,” said Thompson, who spent two decades in technology development at Intel’s technology and manufacturing group at Hillsboro, Ore.

Manufacturing perfect fins over billions or trillions transistors is quite a challenge, Thompson said, adding that “it can be done in a fab that runs a single process, with equipment and settings that are kept constant. The manufacturing flow has unique advantages for high-end processors but does have problems supporting several key features needed for SOCs: multiple threshold voltages, and thin and thick oxides in support of analog.”

The Week In Review: April 22

Friday, April 22nd, 2011

By Ed Sperling
Synopsys expanded its Discovery verification platform with a regression and analysis extension called CustomExplorer Ultra. The focus is analog and mixed signal, which is a hot topic these days with the momentum over 2.5D stacked die with interposers. Case in point: Texas Instrument’s purchase of National Semiconductor.

TSMC filed its annual 2010 report with the U.S. Securities and Exchange Commission. The report shows that 2010 sales hit a record $14.5 billion, up 68% over 2009. Net income was $5.68 billion, an increase of 84% year over year. The foundry noted in the filing that capital expenditures this year will total about $7.8 billion, an amount that may fluctuate depending on market conditions. It plans to add capacity to its 300mm and 200mm wafer fabs, develop process technologies at 28, 20 and 14nm, and invest in solar and LED production facilities. Also of note is that fabless companies accounted for 79% of 2010 sales compared with 80% in 2009.

Intel showed remarkable resilience in its earnings, as well. GAAP revenue for 2010 was $12.8 billion, up 25% over 2009. Net income was $3.2 billion, up 29% over the previous year. For the first quarter, Intel’s data center group showed the strongest growth, up 32%. Atom sales were up 4% to $370 million.

Those numbers coincide with strong sales growth at IBM, which got a boost from increased mainframe sales, and at Apple, which was bolstered by both iPhone sales over the Verizon network and new Mac sales. The iPhone uptick helped Qualcomm, as well.

The Week In Review: Jan. 21

Friday, January 21st, 2011

It was a big week for the Common Platform. Mentor Graphics completed a test chip using its netlist-to-GDSII flow for the Common Platform’s 32/28nm technology. And Synopsys introduced production ready Ly-nx for the Common Platform’s 28nm technology.

But the biggest news came from the Common Platform itself. At 20nm, the triumvirate of Common Platform members—Samsung, IBM and GlobalFoundries, will shift from “gate first” to “gate last” high-k metal gate technology. That’s the same approach used by TSMC. Common Platform companies say they’ve allowed customers to extend their technology one more node with minimal disruption. They may have a point.

Shanghai-based Spreadtrum Communications, which makes baseband and RF solutions for wireless communications, has standardized on Cadence’s design flow and taped out its first 40nm low-power chip using Cadence tools on its first pass.

Realtek Semi, meanwhile, licensed a bunch of processors from MIPS for everything from networking technology to digital home applications.

Beyond 22nm

Wednesday, December 15th, 2010

Gary Patton, VP at IBM’s semiconductor R&D Center, talks with System-Level Design about the challenges of developing chips all the way down to 15nm.
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Blog Review: Dec. 8

Wednesday, December 8th, 2010

By Ed Sperling
Mentor’s Nazita Saye does what all good engineers do on vacation: They think about how to improve something. In this case, it’s the wireless access during a ski vacation in France. There may be a reason, of course. Just imagine what would happen if people were texting while skiing.

What would the holiday season be without great electronic toys? Or, to rephrase that, how did engineers ever pass the time before the mass adoption of electronic gismos? Synopsys’ Eric Huang looks at everything from USB drives to the Xbox Kinect.

ARM’s Cara Forsythe has her own list of things you can’t live without, including an ARM-based remote control helicopter. This invites all sorts of holiday innovation, like airlifting the cat.

Speaking of ARM, Cadence’s Richard Goering looks at why SoC designers should care about Linaro, the open-source initiative aimed at optimizing code for ARM cores. With chip developers now required to produce more of the software stack than ever before, this is an interesting twist.

Daniel Nenni views the Common Platform’s approach of a consistent process and the ability to add capacity as needed through GlobalFoundries, IBM and Samsung as a huge advantage. That’s the theory, at least.

Synopsys’ Karen Bartleson has begun looking for real world examples to illustrate the 10 Commandments for Effective Standards. Check out the Microsoft-Motorola lawsuit. There’s no place like court for instilling holiday cheer.

Deepchip’s John Cooley reviews Mentor’s Blue Book for C-to-RTL synthesis and gives it positive reviews. What’s particularly interesting is how much deep technical reading he gets done at fast-food restaurants.
Also in Deepchip, ST’s Ravin Sachdeva reviews Synopsys’ Synphony C compiler. The results are quite encouraging.  And in yet another blog, Cadence’s Akshat Shah responds to Jim Hogan’s evaluation of Cadence’s Analog Design Environment.

Mentor’s Harry Foster promotes up-front planning in verification. It’s a great idea, and there are lots of stats from a survey by the Verification Academy that should be required reading for all engineering managers.

Speaking of verification, Verilab’s Jonathan Bromley—writing in Synopsys’ VMM Central—digs into how to configure VMM testbenches. This is technical stuff, but it’s good advice from the experts.

Cadence’s Arthur Schaldenbrand digs deep into measuring f max in transistors. This is particularly noteworthy at advanced nodes, where proximity effects such as noise and distortion can kill a chip. It’s going to be required study for everyone in 3D stacking in a couple years, as well.

Mentor’s Colin Walls finds even more uses for memory management units, such as protecting memory buffers. Think about 3D stacking and you’ll find this one quite relevant.

Cadence’s Team Verify looks at assertion-based verification for complete blocks. For verification teams—software engineers, included—this is very good information.

Mentor’s Andras Poppe believes the Christmas lighting industry has reached a milestone: cool, LED lights. And to think that at one point people used to do this all with candles.

And finally, Cadence’s Jim Newton takes a deeper look into the SKILL language and how to translate code into English—and when not to.

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